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human_army_guide

Human Army Guide

The Human has 5 units.

Swordsmen

The swordsman is the Human's Level 1 troop, and all players starting the era with Human's begin with 50 Swordsmen. Each swordsman costs 200 gold to train, and take xx days to train.

In an offensive battle, the Human Swordsmen offer 3 Offensive Power or OP

In a defensive battle, the Human Swordsmen offer 2 Defensive Power or DP

Archer

The archer is the Human's Level 2 troop. Each archer costs 500 gold to train, and take xx days to train.

In an offensive battle, the Human archer offer 4 Offensive Power or OP.

In a defensive battle, the Human Swordsmen offer 5 Defensive Power or DP

Knight

The knight is the Human's Level 3 troop. Each knight costs 2500 gold to train, and take xx days to train.

In an offensive battle, the Human Knight offer 11 Offensive Power or OP.

In a defensive battle, the Human Knight offer 11 Defensive Power or DP

Magician

The Magician is the Human's Level 4 troop, and its Magical Unit or MU. Each Magician costs 240 gold to train, and take xx days to train.

In an offensive battle, the Human Magician offer 0 Offensive Power or OP.

In a defensive battle, the Human Magician offer 0 Defensive Power or DP

Catapult

The Catapult is the Human's Level 5 troop. Each Catapult costs 10000 gold to train, and take xx days to train.

In an offensive battle, the Human Catapult offer 40 Offensive Power or OP.

In a defensive battle, the Human Catapult offer 20 Defensive Power or DP